THE DEAD ZONE - UPDATE v3.0.9
Enlisting alliance members could farm war points and boosts risk-free, key-gated supply boxes couldn't be opened at all, and Compound Attacks paid out a fraction of the XP they should. All fixed, plus a chat security issue and a dozen more. Thank you for every report.
🤝 Alliances
Enlisting members (freshly joined mid-round) could still earn PvP and PvE war points, donate to War Tasks, and benefit from War Boosts, while still being safe from attack themselves. An alliance could farm points risk-free until the next round. All of that is properly locked out now.
Alliance wall posting ignored rank entirely, and a couple of ranks (Captain, Major) had admin permissions they were never meant to have (kicking, promoting, spending tokens). Fixed.
The alliance kick log showed a player's raw account ID instead of their nickname for Discord-linked accounts. Fixed.
⛽ Alliance War
Capturing a war flag while under the abandon lockout recorded nothing at all, not even resetting the enemy's flag, so a real capture looked like it had just failed. Fixed.
🧟 Missions & Compound
Compound Raids weren't granting the Fuel you stole. Fixed.
Auto missions granted no XP unless your leader was part of the sent team, since the mission's success chance was broken without one. Fixed.
Infected Compound Attacks (defending your base) were granting a tiny fraction of the XP they should, since zombie kills weren't scaling with your level at all. Fixed.
Player bounty collection never paid out, no matter how clean the raid was. Fixed.
Union Island missions showed "?" everywhere (names, objectives, mission reports) and sometimes failed to launch. Fixed.
Raid protection reappeared after a relog. Removing it when you raid was only ever a visual, it wasn't actually clearing server-side. Fixed.
🕮 Effect Books
The Raising Spirits book showed no effect description, just flavor text, because its data carried no actual stat. Fixed.
Repeat book purchases kept charging Fuel but only ever granted one copy, since every copy shared the same internal ID. Fixed.
📦 Loot & Items
Key-gated supply boxes (Premium Supply Box and every other crate requiring a key) were permanently unopenable, no matter how many keys you had. Fixed.
Seasonal weapons, cosmetics, and books (Halloween, Christmas, etc.) were still spawning year-round from Terror Dome and bounty boxes. Fixed, they're properly restricted to their own event now.
🛡 Survivors
Retraining a survivor took almost double the time it quoted you and ignored your Training Center's speed bonus entirely, which also made the Fuel speedup price wrong. Fixed.
💬 Chat
Fixed a chat exploit that let messages embed unwanted images in other players' chat windows. Patched, no action needed on your end.
🌐 Housekeeping
Broadcast, chat terms, and alliance help links across every language were still pointing at our old domain. Fixed.
If any other bugs have managed to slip through, let us know.
Any reports ? https://deadzonegame.net/forum