THE DEAD ZONE - UPDATE v3.0.3
Update v3.0.3 : infamous accessories craft with their bonus stat again, batch-crafting medical items no longer eats the extras, recycling wire hangers gives wire, meeting your compound requirements grants the new survivor right away, The Long Way Home keeps its XP bonus every mission, and the junk-pile and raider achievements track again.
🛠️ Crafting & Recycling
Infamous accessories like "Foulplay" and "Terror" now roll their promised random bonus stat when crafted, instead of coming out with only their base stats.
Crafting a batch of medical items now hands you the whole batch on the spot, and firing off several quick batches in a row no longer swallows the extras or burns the materials for nothing.
Recycling wire hangers now returns wire again, not just metal.
🏕️ Compound
Meeting your Compound Progress requirements now attracts the new survivor right away, instead of leaving you waiting until something unrelated happened (like finishing a bounty) for the game to notice.
📖 Challenge Books
"The Long Way Home" now applies its XP bonus on every mission while it's equipped, no more unequipping and re-equipping it after each run.
🏆 Achievements
"GET IT OUT OF HERE" (remove every junk pile from your compound) now also counts the piles you clear instantly with fuel, so it tracks and unlocks properly.
The "Raider" achievement counts your PvP raids again, so attacking strangers actually moves it forward.
If any other bugs have managed to slip through, let us know
Any reports ? https://deadzonegame.net/forum