THE DEAD ZONE - UPDATE v2.1.185
Update v2.1.185 : fixed the inventory item loss, building XP that finally sticks, tutorial rewards, 23h location lockouts back, quality recycling repaired, raid repairs that hold on reload, and more.
π Inventory
β Fixed a bug from the previous update where the 2000-item cap could delete items instead of just capping them, this is what wiped a lot of weapons and armor (No rollback possible, its a rarely issue fixed in github system).
β Nobody was fully wiped, resources and ammo were never affected
ποΈ Compound & Building XP
β XP from building and upgrading compound structures now saves properly and no longer disappears the moment a mission ends
β That XP is correctly shared across all your survivors, like it should be
ποΈ Raids & Repairs
β Base repairs after a raid now truly stick, repaired structures no longer come back as destroyed after you reload (the previous fix didn't hold in all cases)
πΊοΈ Missions & Locations
β Scavenge locations lock out for 23 hours after you run them again, matching the original TLS:DZ behavior, locations you just cleared now grey out on the map
π Tutorial & Tasks
β The "Complete Tutorial" reward is claimable again, the Collect button is no longer greyed out and grants its XP
β Tasks that unlock after the tutorial now appear immediately, without needing to log out and back in
β»οΈ Crafting & Recycling
β Recycling quality components (like Heavy Fabric) now correctly consumes them and gives back the recycled resource, instead of silently doing nothing
βοΈ War Points
β Downing attackers while defending your base now awards you defensive war points
Maybe some still not works, we need to look with the dz team to review all !
Any report ? https://deadzonegame.net/forum