THE DEAD ZONE - UPDATE v2.1.184
Update v2.1.184 : reworked war points, a new raid protection system, resource & fuel trading, and a pile of fixes, repairs after raids, research hangs, bounty rerolls, alliance alerts and more.
⚔️ Player Raids & War Points
> Base repairs now save after you've been raided by another player, rebuilt structures no longer show up destroyed when you log back in
> War points now scale with the defender's base defense (up to 160), better-defended players are worth more to raid
> Failed raids no longer award war points, and failing a raid no longer removes any of your points
> Manually-played raids now correctly give war points
> Missing raid reports should now come through reliably
> Survivors returning from player raids no longer get stuck away in the rare cases that were left
🛡️ Raid Protection (new)
> After being raided you now get protection based on the raider's worst action, it does not stack, only the strongest applies:
> • Base structure destroyed → 12 hours
> • All 10 survivors downed → 8 hours
> • Resources stolen → 4 hours
> • Only your flag taken → no protection
> Abandoning a raid now blocks you from earning war points for 1 hour
🤝 Alliances
> Alliance alerts are the correct color again, green when a member joins, red when a member leaves or is kicked
> Alliance flags are lootable again for members who recently joined or changed alliance
🎯 Missions & Raids
> Union Island now properly fails when your survivors are wiped out or you leave, a failed location no longer grants points
🔧 Crafting
> Unlocking (learning) schematics, including infamous ones, is free again, only crafting the item costs resources
🎒 Inventory
> The 2000-item inventory cap is now enforced on every source, so your inventory can't go over the limit anymore
🔬 Research
> Research stuck at 0s now completes properly, even after restarting the game (was a time-zone display issue for some players)
💱 Trading
> You can now trade resources and fuel, not just items
> Fixed the error some players hit when accepting a trade
🎯 Bounties
> Refreshing/rerolling an infected bounty works without a restart, including after abandoning one, it charges fuel and hands you a fresh bounty right away
🔍 Known / Under Review
> Leader skill bonuses are being reviewed for balance, current values match the client, this is a tuning decision, not a bug
Maybe some still not works, we need to look with the dz team to review all !
Any report ? https://deadzonegame.net/forum