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Client side desync in recycler ETA

Strider ยท 2 weeks ago

A change was previously pushed where the server side reduces the recycler's time taken by 75%. However, a change should now be long overdue the recycler's ETA on the client side to correctly reflect the actual time needed.

Comments (1)

SulivanM 5 days ago

The recycler preview still uses the original client formula, so the time and instant cost shown before you start do not match the shorter time the server runs. This is an original game bug Updating that preview will be a feature.

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